Similar to actual physical video production, Unreal Engine offers a whole range of visual production from creating movies, interactives and games.
Unreal Engine works as a virtual set much like a real set with cameras, props, actors, etc. There is a lot of room to explore ideas and visuals that could never be achieved in the real world.
The pipeline process of creating videos is very much similar to creating regular videos and are broken down to various different stages-
The idea, what the content is about, the script, storyboard and all the ideas required to get the ball rolling starts here.
Storyboard / Script
The Visual representation and the script that help producers get an idea of what the end result is supposed to be. A quick sketch with captions of each important frame helps build the video scene by scene along with where voice dialogues are supposed to be.
The key items that make up the video will include 3D assets, environment, characters, props, VFX, etc. There are many ways to acquire 3D assets like paid assets as well as free assets available online. It is also possible to your own assets that are created in a 3D software like Maya, Blender that can be exported and used in Unreal Engine. It is also important to know that 3D assets require textures and material. As expected, the higher the texture quality- the more realistic the scene would be. Yet it is possible to create stylised art styles to be unique and eye catching.
Real Time workflow
No rendering is required when previewing the scene which is an extremely helpful feature, compared to render software that required each frame to be rendered in order for it to be previewed. If the camera needs to be adjusted, it is easy to move objects around without worrying of how long it takes to render. As of Unreal Engine 5, lighting does not need to be baked which allows for even changes to be made much quicker.
Videos can be exported from Unreal Engine that can then be edited in other programs like After Effects and Premiere Pro. This allows for integrating graphics and other elements that can be added and even tracked into the video, allowing for creative freedom.
If any edits are required, exporting the video does not take much time to render compared to other applications like Maya or 3DS Max, so iterations can easily be made and re-exported based on required changes.
Unreal Engine has a lot to offer with its engine and tool set which gives producers an edge to achieve their vision regardless of their budget.
Ryan Spanger is one of Melbourne’s most respected and sought-after video production professionals. Ryan founded Dream Engine in 2002, and specialises in helping medium to large corporates, government departments, and the non-proﬁt sector to connect with their audience more effectively by using video.